Carrie Watkins
My work combines technical skill in design, motion graphics, and illustration with written exploration and analysis of historical precedent. Research opportunities in topics like game art and creative community engagement have allowed me to improve these skills in an academic context, and I am excited to put them to practical use.
I am experienced with:
- Adobe Creative Suite (Photoshop, Illustrator, InDesign, Premier Pro, Aftereffects, and Animator)
- Figma (UX/UI Design Tool)
- Asperite (Pixel Art Illustration and Animation)
- Maxon Cinema 4D (3D Modeling and Animation)
- Traditional Drawing, Painting, and Sculpting techniques